Monday, September 13, 2010

Assets and Licensing in ‘Strength In Arms’

Georgina – Lead Environmental Artist
• Decals for Village, Fair, Forest levels in Forest World
• Decals for world two and three
• Backdrops for world one, two and three
• Platforms for world one, two and three
• Menu art
• Environment Animation
• Presentation Documents
• Weekly Tasks

Brendan – Level Designer and Lead Designer
• Weapon Design
• Level Design
• Enemy Animation
• Interactive objects

Jason – Lead Character Designer
• Main Character Design
• Enemy Design
• Character Animation
• Enemy Character
• Sound effects
• Menu Art
• Decals for burning forest, dark forest and MechaCrocs’ Lair in he Forest World

Scott – Lead Sound Designer
• Music
• Sound effects
• HUD and Menu Design
• Web Design

Andrew – Programmer
• Implementing new assets
• Programming
• Weekly tasks

Propriety Assets

Software used for the Production of XNA
Free Software
• None
Licensed Software
• Adobe Photoshop
• Mixcraft
• XNA
• Fonts

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