| Weeks | Tasks |
| Week 5 | Polish the village – Polishing any assets: bug animations, flag animations, create burnt tree stumps x3, create banner (Georgina) – Add new assets to the level (Brendan & Andrew) – Look at soundtrack and make adjustments (Scott) – Create scroll art for village (Jason) Polish HUD - Create five different layouts of the information, making the gold count and lives more readable and bold (Scott) - Implement new layout to the game (Andrew) Polish the flaming forest - Polishing any assets: flames, finish up any decals needed, burning leaves x3, burning trees x3, smoke x3, stand alone fires x9 (Jason) - Tint the backdrop red (Andrew) Bugs - Keeps searching for bugs and reporting them through tickets (Whole team) - Fix any new reported bugs (Andrew) Presentation 6 - Create and plan a presentation document for next week (Georgina) - Plan out demo of Strength In Arms |
| Week 6 | Polish the Fair - Polishing any assets: animations for flags, animations for game stands (Georgina) - Update new assets for fair level (Andrew & Brendan) - Make the soundtrack for fair (Scott) - Create scroll art for Fair level (Jason) Polish the Overworld - Create any decals needed: weapon stand, work bench (Georgina) - Add new assets to the build menu (Andrew) - Add new objects to the Overworld (Brendan) Create Dark Forest Level - New assets: Fireflies x3, Dark tree stump x3, dark trees (with evil faces) x4, evil pumpkin, green apples, retracing spikes, snow white glass chamber (Jason) - Dark tinted backdrops (Andrew) - Make assets available to level building (Andrew) - Build dark forest level (Brendan) - Make soundtrack for dark forest (Scott) - Create scroll art for Dark forest level (Jason) Polish Menus - Create new fonts and heading (Scott) - Implement them in the game (Andrew) Mechacroc – Start creating the AI for Mechacroc (Andrew) Bugs - Keep searching for bugs and report them using tickets (Team) - Fix any bugs reported (Andrew) |
| Week 7 | Create Jungle level - Make new assets: tall, thin trees with interesting shapes, retracing spikes, leaves pile x3, single leaf to float down screen (Georgina) - Add new assets to the build menu (Andrew) - Build the Jungle level (Brendan) - Create scroll art for Jungle (Jason) - Create soundtrack for Jungle (Scott) - Program floating leaf (Andrew) Polish Dark forest level - Finish up any unmade art assets on the list: animation for fireflies, animation for glowing pumpkin (Jason) - Update art assets in build menu (Andrew) - Update art assets in Dark forest level (Brendan) - Create soundtrack for dark forest (Scott) Polish Menus - Any changes need to be made and complete (Scott) - Update menus (Andrew) Mechacroc - Continue working on Mechacrocs AI (Andrew) Bugs - Keep searching for any bugs within the game and report them through ticketing on Assembla (Team) - Fix any bugs reported this week (Andrew) |
| Week 8 | Polish Jungle level - Polish and finish any art assets: leaves animation? (Georgina & Andrew) - Update assets in build menu (Andrew) - Update level with any changed art assets (Brendan) - Finish and polish Jungle soundtrack (Scott) Create Mechacroc’s Lair - Make art assets: bones x3, burnt armour x3 (Jason) - Create scroll art for this level (Jason) - Add assets to build menu (Andrew) - Create Mechacroc’s Lair (Brendan) - Create Mechacroc’s soundtrack (Scott) Music and Sound - Polish soundtracks: Village, Fair, Jungle, Dark Forest, Flaming Forest, Mechacroc (Scott) - Update any music in the game (Andrew) Mechacroc - Polish the physics and AI (Andrew) Bugs - Keep searching for bugs and reporting them through ticketing via Assembla (Team) - Fix any bugs reported (Andrew) |
| Week 9 | Create new level, Fields/Gorge/Burnt forest - Make new art assets according to the list and level on the Assembla Wiki (Georgina & Jason) - Update build menu (Andrew) - Build the level George and Jason worked on (Brendan) - Create soundtrack for new level (Scott) - Create scroll art for the level George and Jason worked on (Jason) Music and Sound - Polish any music for the worlds (Scott) - Finish any music (Scott) Mechacroc - Polish and finish programming Mechacroc Bugs - Keep searching for bugs and report them via Assembla ticketing (Team) - Fix any bugs reported (Andrew) |
| Week 10 | Polish art assets (Georgina & Jason) Polish and finish scroll art (Jason) Fix any bugs (Andrew) Polish Mechacroc (Andrew) Polish levels (Brendan) Polish music and sound (Scott & Jason) |
| Week 11 | Finish up and last polishing issues (Team) Plan and create the last presentation document (Georgina) Plan out a demo (Team) – What we want to show? – What are the best features of the game? |
| Week 12 | Strength In Arms polished and finished (Team) Last presentation document ready as well as a demo (Team) All work on disc and ready to hand up (Team) |
Sunday, August 15, 2010
A Schedule of Development
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment