Week 5 Polish the village
– Polishing any assets: bug animations, flag animations, create burnt tree stumps x3, create banner (Georgina)
- Create and plan a presentation document for next week (Georgina)
- Plan out demo of Strength In Arms (Team)
Week 6 Polish the Fair
- Polishing any assets: animations for flags, animations for game stands (Georgina)
Bugs
- Keep searching for bugs and report them using tickets (Team)
Week 7 Create Jungle level
- Make new assets: tall, thin trees with interesting shapes, retracing spikes, leaves pile x3, single leaf to float down screen (Georgina)
Bugs
- Keep searching for any bugs within the game and report them through ticketing on Assembla (Team)
Week 8 Polish Jungle level
- Polish and finish any art assets: leaves animation? (Georgina)
Bugs
- Keep searching for bugs and reporting them through ticketing via Assembla (Team)
Week 9 Create new level, Fields/Gorge/Burnt forest
- Make new art assets according to the list and level on the Assembla Wiki (Georgina)
Bugs
- Keep searching for bugs and report them via Assembla ticketing (Team)
Week 10 Polish art assets (Georgina)
Week 11 Finish up and last polishing issues (Team)
Plan and create the last presentation document (Georgina)
Plan out a demo (Team)
– What we want to show?
– What are the best features of the game?
Week 12 Strength In Arms polished and finished (Team)
Last presentation document ready as well as a demo (Team)
All work on disc and ready to hand up (Team)
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